Making Climate Impact Tangible Through Haptics

Designing a Sensory Interface that lets Users Feel the Carbon Cost of Everyday Choices.

The Opportunity

Although sustainability data is increasingly accessible, its abstract nature often fails to motivate behavior change. CO₂ emissions remain intangible and difficult to relate to personally.

CarbonGripe addressed this disconnect by exploring whether physically experiencing the environmental impact of travel choices could foster deeper awareness and action.

The Insight

Through experiments and follow-up interviews, we found that people struggled to accurately perceive or differentiate emissions between transport modes when relying only on numerical or visual information.

However, when these emissions were translated into tangible weight, users immediately and intuitively understood their environmental choices.

Which triggering a powerful sensory response that rational arguments alone couldn't achieve.

The Approach

Our team designed CarbonGripe, an interactive system that physically represents the CO₂ emissions of different transportation methods through tangible weights.

Key Design Features

  • Tangible Representation

  • Haptic Provocation

  • Multisensory Feedback

User testing

Using a “Wizard of Oz” approach, we created an interactive prototype allowing users to physically feel the carbon impact of their choices.

The results demonstrated a clear behavioural and perceptual shifts.

Engaging with physical weights as representations of travel emissions led users to internalize their environmental impact deeply and personally, prompting reconsideration and commitment toward sustainable practices.

The Outcome

CarbonGripe successfully illustrated that tangible, sensory-driven interactions can profoundly transform abstract sustainability data into personal, actionable insights.

Ultimately making environmental impact both memorable and motivating.

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Designing Algorithms as Expressive Agents